8% of US broadband homes own a VR headset

A Parks Associates report finds gaming remains the primary use case for VR (virtual reality) headsets. Virtual Reality: The Evolving Ecosystem finds ...

from: https://www.google.com/url?rct=j&sa=t&url=https://advanced-television.com/2019/04/16/8-of-us-broadband-homes-own-a-vr-headset/&ct=ga&cd=CAIyGjBkMThiZTVjYTQyNGYwOTM6Y29tOmVuOlVT&usg=AFQjCNETEsYkLS6LGhufL4B5saXqXkYZuw