The interns are working to develop “Unlock,” a virtual reality educational escape room geared toward high school and early college students.
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The ways that we embody interactions in virtual spaces are rapidly evolving with developments in the fields of deep learning and virtual reality.
But therein lies the core problem with almost every major tech company’s vision of widespread adoption of virtual and augmented reality.
Virtual reality and augmented reality headsets are still niche products, mostly used by gamers.
Schools in Nairobi, Kenya have started to apply virtual reality technology to educate children. A local educational center called Ukwenza VR is …