University of New Haven Professor Abe Baggili Warns of Vulnerabilities in Virtual Reality Gaming …

When using these systems, gamers are immersed in a virtual world, seeing, hearing, and interacting with the game in ways that can temporarily ...

from: https://www.google.com/url?rct=j&sa=t&url=http://www.newhaven.edu/news/blog/2019/virtual-reality-gaming-systems.php&ct=ga&cd=CAIyGjg5NjVlMGM0YzM3ZjhiODc6Y29tOmVuOlVT&usg=AFQjCNFU4P9id3BS3CRZDvjoJRjfRlXxsA