In recent years, the world of virtual reality (VR) has rapidly expanded, captivating people’s imaginations. Initially gaining prominence in gaming …
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One of the most exciting developments in this field is the emergence of tactile virtual reality (VR), which is transforming the way we interact …
Could the metaverse – an immersive online world where people can game, work and communicate in a virtual environment, often using augmented reality ( …
Abstract. Purpose. The purpose of this paper is to review studies on the use of virtual reality (VR) and gamification to engage students in higher …
… in São João da Madeira, Portugal, where it was showcased the project’s Virtual Reality App, designed to attract young people to STEAM Education.