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Affective Interactions Using Virtual Reality: The Link between Presence and Emotions

The results confirmed the efficacy of VR as affective medium: the interaction with “anxious” and “relaxing” virtual environments produced anxiety and …

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Virtual Reality Training Solutions for Enterprise Learning Programs | Cognixia

Discover how Virtual Reality Training Solutions, AR VR, and immersive learning are transforming enterprise learning programs and workforce …

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The Impact of Rehabilitation-oriented Virtual Reality Device in Patients With Ischemic Stroke …

Intensive rehabilitation protocols outperform nonintensive counterparts. The subacute stroke phase represents a potential window to recovery. Virtual …

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Would you replace your gym class with this? Built a VR Zumba-style app (Meta Quest) – Reddit

Hey u/ThenTomatillo534, welcome to r/virtualreality! Looks like this is your first post here, glad to have you. Just wanted to point out a few things:.

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Machine Learning-Based Adaptive Personalization in Virtual Reality Stroke Rehabilitation

Background: Stroke is the second leading cause of disability worldwide. Recently, VR has been seen as a new therapeutic tool.